Gallery Tutorials Resume Links  

 

Objective:
To work closely with a team of talented professionals creating high quality games.

Software Knowledge:
Adobe Photoshop, Autodesk Softimage|XSI, Autodesk 3DS Max,
Autodesk Mudbox, Valve Hammer Editor, UnrealEd

Game Credits:
Anarchy Online: Lost Eden – PC – PQA
Age of Conan: Hyborian Adventures – PC – PQA
Ultimate Duck Hunting - PC/Wii - Character Artist

Experience:
Product Quality Assurance Representative -
Funcom Inc., Durham, NC (Apr 2006 - July 2008)
Quality Assurance Testing for games including Age of Conan: Hyborian Adventures and Anarchy Online: Lost Eden.

Character Artist -
Mid Carolina Media Inc., Raleigh, NC (Oct 2005 - Mar 2006)
Designed and created character models, optimized for Torque Engine.

Education:
Self-directed learning. Books. Years spent reading online tutorials. An active member of game art communities. Various workshops. A couple classes in Programming, and Anatomy. Contests. Online chats with professionals. IGDA meetings. The advice of many talented friends in the industry.

 
Any trademarks mentioned on this website are the property of their respective owners.
All content on this website, unless stated otherwise, is Copyright © 2001-2008 Will Cox. All rights reserved.